Hello, it's the CEO of Project Salvation here.
Recently, a boat load of stuff has happened to the group and the people involved within it. For the past two years of development we have experience constant instablity and raptures within that could not be seen. This has served as a way to take out the weakest links within the group while strengthening and gaining new ones. We lost two of the three heads of Project Salvation but have gain four in their stead. These will be the people to go to when/ if I am not around but please note, that you are ALL important. We need our programmer, our interface master, our level designer, story writer, concept artist. We need all of you. So please, I said it at the beginning of 2011. This is new year, a new age and with it, an awesome power. You. Let's do this. For the best 2D fighter of the 21st Century. For Our salvation
Project Salvation Official Blog
We are here to enhance the gaming industry as a whole, making great games one day at a time.
Wednesday, May 18, 2011
Tuesday, January 18, 2011
January 14, 2011 Meeting Progress
We had a meeting last week and it went pretty well. I'll say that we are making a very good start at the beginning of this year.
We came up with a new system and working with new assets.
Three new members are also working very hard and I believe that things will be going alot more smoother this year.
That's all from me. Check this out for more updates.
- A'keem Johnson
We came up with a new system and working with new assets.
Three new members are also working very hard and I believe that things will be going alot more smoother this year.
That's all from me. Check this out for more updates.
- A'keem Johnson
Thursday, January 13, 2011
New Logo
Project Salvation has a brand new logo, complete with opening animation!
Thank you, Co-Producer, Herschel Blue and Animator, John Washington, for the great pieces of assests for the company.
Thank you, Co-Producer, Herschel Blue and Animator, John Washington, for the great pieces of assests for the company.
Tuesday, November 23, 2010
Our Salvation
In May 2009, Project Salvation was born in International Academy of Design and Technology. Our goal was to make a game that we would all enjoy and be the fruit of all the knowledge and passion we have gained over our years of living. What started as a simple project has turned into a driving force for what I want and, I hope, what the team wants; To make a game in the industry we love most.
We all have different lives, different goals and different paths but I hope that we can still walk the same path when it comes to this, what we called the Gaming world's Salvation. Remember what I, what we, said so much; "We are going to make the best damn fighting game of the 21st Century" I still hold true to that. We have had some rough times with school, personal situations and the like but now that things are slowly clearing, I want to keep going. This dream is not dead, this game is not dead, it is alive and well in the hearts of all of us.
Remember who we are, a team, friends and despite whatever differences we have, let's put those aside and do what we must for our creation, "The Last Salvation"
We all have different lives, different goals and different paths but I hope that we can still walk the same path when it comes to this, what we called the Gaming world's Salvation. Remember what I, what we, said so much; "We are going to make the best damn fighting game of the 21st Century" I still hold true to that. We have had some rough times with school, personal situations and the like but now that things are slowly clearing, I want to keep going. This dream is not dead, this game is not dead, it is alive and well in the hearts of all of us.
Remember who we are, a team, friends and despite whatever differences we have, let's put those aside and do what we must for our creation, "The Last Salvation"
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